Below is a placeholder scale dummy used to check the scale of the player with the environment pieces.
It will be implemented into UDK and used as a gauge to test whether the modular assets needs scaling before imported into UDK.
At the moment, trying to work towards the back of the insides of the cathedral's main corridor, this way the main bulk of the structure can be created by duplicating these modular assets.
Currently require to finish the capitals, top and bottom and the structural modular pieces of the inside corridors to the windows.
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